PIC1: Building can now be selected and the building info box shows the real data. Also, when the building is not selected, hovering above it shows a hint box with the building name.

PIC2: When no building is selected, there's no need for the building info box.

PIC3: Here's another buiding inherited from the structure class.

Just in case someone cares, I'm planing to release the binaries and source codes every once in a while, but can't do so just yet as the building graphics are not my own. I'm working on some building sprites of my own, but until then I can't be sharing.
Some short descriptions with code samples about the game engine functions might appear here some time in the future though...
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