Wednesday, December 19, 2007

Progress update on the rts game

I've got the map editor working just the way I like, so it's now time to start making the game engine. I'm not sure will I continue working with the Hard Vacuum tileset, as I kinda prefer non-sci-fi rts games.. Some of the tiles are just fine, but the structures and units just don't light my fire.

The following screenshot shows some content placements and allthough the individual components have been made separately they do not yet work through any kind of content processor - what I mean is that I've just wrote the lines of code stating that a construction site will be drawn there and a health bar next to it. (The construction site image is once again ripped from Google Image search and is used only for testing).

More to follow once I get something done..

1 comment:

Duxx said...

Builds Allied defeces? Defences, perhaps? Comparing the size of structures to the size of the trees on the lower right corner: how big will the units be? Something has to be done about the trees.